Asphyxiation Point
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Combat Rules

1. Roleplay combat only
  • No metered combat, dice or other combat systems
  • No weapons that push / trap or otherwise affects another avatar / rezzes additional prims.
  • Please stick to post order relative to other combatants even if in a large scene.

2. A maximum of two moves per post.
  • You may make at most two moves (two offensive, two defensive or one of each) per post.
  • Ducking, dodging, blocking, stepping away and deflecting all count as defensive moves.
  • Swinging, thrusting, pulling the trigger etc all count as offensive moves.
  • You may only post your attempts not the actual hits.

3. At least two posts to establish intent before initiating / entering a combat scene.
  • Please allow at least 2 rounds of RP to establish intent when initiating a combat scene or entering it.
  • If concealed, you  must RP drawing a weapon in a separate post before using it.
  • Please be realistic about what weapons you are carrying on your person.

4. Semi-automatic weapons allowed but must be reloaded in a separate post.
  • Allowed weapons : Pistols, rifles, shotguns.
  • Semi-automatic may only be shot once per round.  
  • Semi automatic weapons must be aimed in a separate post, and so can only be fired once every other post
  • Cannot have an unlimited amount of ammo.
  • Must be reloaded in a separate post.

5. Automatic weapons, explosives, chemicals, body armor and military grade equipment only in admin approved scenes.
  • No automatic weapons, explosives, chemical and biological weapons.
  • No body armor except for active duty cops. Prim vests must be worn.
  • No tanks, helicopters, armored cars etc.
  • Contact admin team for exceptions. Exceptions will be granted only for SIMwide plots.

6. Any property damage must be pre-approved
  • Minor damage such as trashed furniture and broken windows must be approved by the business owner / renter.
  • Major damage (which could be visible / could spread outside the property) must be approved by an admin. This includes fires, floods, structural damage, explosions etc. 
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  • About
    • History
    • Neighborhoods
    • Businesses
    • Criminals
  • Rules
    • SIM Rules
    • Roleplay Rules
    • Combat Rules
    • Rentals
    • Groups and Tags
  • Guides
    • Roleplay Guide >
      • Roleplay Basics
      • Emoting Basics
      • Character Creation
    • Asphyxiation Point >
      • Tourists
      • Residents
      • Criminals (& the Law)
      • Community Leaders
    • Lag Guide
  • Applications
    • SIM Owned Business
    • Player Owned Business
    • Criminal Enterprise
  • Events
  • News
    • Local News
    • OOC News
    • Advertisements
    • Classifieds
    • Life
    • Channel 68
  • Gallery
  • SLURL
  • Help